Ghostbusters game update

Here is some more info that was posted on darkhorizons.com (to another link) about the Ghostbusters game that I posted a whole bunch of stuff about…


from http://xbox360.ign.com:

Ghostbusters Game Busted
Developer confirms spook-fest is on hold.
by R. Burman, IGN UK
UK, January 16, 2007 – Yesterday, our Aussie-bound IGN colleagues feverishly reported on several mysterious, leaked videos showing an Xbox 360 game based on the Ghostbusters franchise. Today however, we’ve gone one step further and contacted developer ZootFly to see exactly what the hell is going on.

Excitingly, we can confirm that yes(!) ZootFly has been working on a Ghostbusters game and the videos that appeared on YouTube are indeed 100% legitimate. However, the bad news is that the game is currently on hold.

Bostjan Troha, CEO of ZootFly, told IGN UK: “We are very glad to see the overwhelming response to the Ghostbusters prototype movies. What you’ve seen is indeed in-game footage of early prototypes on the Xbox 360, running on ZootFly’s proprietary engine. Due to licensing issues, further development of the Ghostbusters game hit a bump on the road. But everybody here at ZootFly is working actively on resolving the challenges with the owners of the Ghostbusters IP.

“Not to lose the momentum, a part the ZootFly team is currently working on an original game called TimeO, which is closely related to Ghostbusters. The game follows the adventures of two die-hard New Yorkers. They get trapped deep in the shadow world of a parallel New York. The city itself is a war machine threatening to wipe out our world and they have three days to stop it. As soon as the Ghostbusters IP issue is resolved, the whole team will go back to Ghostbusters.”

Fingers crossed that ZootFly manages to surmount those licensing obstacles so it can continue making our ’80s movie dreams come true.

Just one word can describe how I feel after reading this: DAMN!

–Socram

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