“It’s time to kick ass and chew bubble gum…and I’m all out of gum…”
Those few words kick started my world of Duke Nukem. I remember playing this game with some friends during my early years of high school back in 96-97 (which just writing it down makes me feel old). I can remember hearing rumblings about a new Duke Nukem game that would never come out…but it looks like it might just finally be coming out next year.
Surprise! Duke Nukem Forever uncanceled, playable at PAX
by Chris Morris
September 3 11:11 A.M.
Though the game has been presumed dead so many times youâ€™d need an abacus to keep track, â€œDuke Nukem Foreverâ€ is very much alive â€“ and heâ€™s coming to store shelves soon.
Take Two Interactive Software pulled off one of the video game worldâ€™s biggest surprises Friday, announcing not only that the over-a-decade-in-development first person shooter was nearly finished, but backing that claim up by giving the 150,000 people attending the Penny Arcade Expo in Seattle the chance to play the game.
First announced in 1997, â€œDuke Nukem Foreverâ€ became an annual presence on vaporware lists and a running joke among gamers for its molasses-like development schedule and frequent restarts. A year ago, it appeared the final nail had been hammered into the gameâ€™s coffin, when developer 3D Realms ran out of money, let go virtually all of its employees and began a legal war with its publisher, Take-Two Interactive Software.
That suit was settled earlier this year, however. And while 3D Realms is no more, Gearbox Software, the studio behind â€œBorderlandsâ€ and â€œBrothers in Armsâ€ (and staffed with a number of former 3DR employees), has taken over development on the game.
“Gearbox has enabled die-hard key Duke Nukem franchise builders and skilled veteran game makers to stand together and deliver,â€ said Randy Pitchford, president of Gearbox Software. â€œAll gamers deserve a happy ending and after all of us gamers feeling the full range of emotions about Duke Nukem Forever, I am thrilled to be in a position with the trust, power and means to make it happen.â€
â€œDuke Nukem Foreverâ€ is, technically, a sequel to 1996â€™s â€œDuke Nukem 3Dâ€ – though normally a sequel takes no more than three years to put together, while â€œDNFâ€ started in the Clinton administration.
The game missed ship-date after ship-date, and many began to assume it would never see the light of day. Many pointed to 3D Realms co-founder George Broussard as the reason for the delays â€“ noting that his obsession with perfection for the title resulted in a never-ending cycle of changes.
The bad times are over now, though â€“ and the game is nearing completion. And after 13 long years, some of the industryâ€™s most core fans at PAX have finally gotten to see for themselves if the wait was worth it.