Sims go Medieval?


Having only ever played the original “The Sims” game back in my Junior year of college back in 2002-03, Melissa and I ended up borrowing the game from one of my residence (Evan S.) and kept the game for the majority of the year. Melissa loved that game and we ended up paying Evan for it and keeping it.  By that point, the game was about two or three years old and the sequel was well on its way to being put out.

When “The Sims 2” came out, I had wanted to get it for Melissa but at $69.99 it was a ridiculous amount of money to spend in 2004 when we were still in college and really didn’t have an income. Man, 2004, that was a pretty good year. I had hoped that the game would come down in price to by, but we had lost interest in the game and eventually we were in an apartment and had no need for a game like that taking up so much of our time. (then again, I have been buying some great games for the Wii, including “Donkey Kong Country Returns” and “Star Wars: The Force Unleashed II” both are amazing and I’ve been making 5-15 minutes of time every other day to push a little forward in each game). Time just quickly became an enemy and we really just lost any interest in playing that type of a game.

I didn’t even know that “The Sims 3” had come out, I think by that point it went from being a huge deal to kind of like what Sim City has with a cult following. Maybe not being in an environment like a college campus limits us in learning about things like The Sims 3 or other mainstream things. We seem just as content not knowing about them, so no real loss.  It apparently came out in 2009, but I don’t ever remember hearing about it. The only thing I can say is that perhaps with all the commercials for the Expansion Packs, I simply tune them out. Also, with a DVR we don’t really watch commercials on TV anymore.

So, earlier this week I saw on Yahoo! Games that they were making “The Sims Medieval” which judging by the cover (below) they are clearly are trying to cash in on “World of Warcraft” type of games that are out there.

Yahoo! Games had a write up about it:

Sims set to go medieval

by: Mike Smith

You don’t mess with success.

So when you’re dealing with The Sims — the most popular PC video game franchise ever made, with over 120 million copies sold  — you could certainly forgive publisher EA the cautious approach it’s taken to changing up the series’ tried-and-true virtual dollhouse gameplay. Past attempts to break the Sims mold, like 2002’s abortive The Sims Online, haven’t fared well, but for their next Sims release EA is ready to try something new.

Or something old, as it turns out. Very old.

To read the rest, please go to Yahoo! Games.

Like Sims 2 and 3, I think we’ll skip this one. No real interest in this one. I’m not saying there isn’t an audience for this, but it isn’t really my type of game. What are your thoughts?

4 thoughts on “Sims go Medieval?

  1. Mike says:

    I only played the first game, too. I lost interest with it being so open-ended – the game just keeps going and going. After you torture your sims a bunch of times, what else is there to do?

  2. Cos says:

    Haha! I agree, I think it would make a much better online game. I remember seeing a documentary on the world of online games and how some people get so into their characters on line, they don’t even leave their houses. They become the character, essentially. There is even real estate that is purchased at high prices and commodities sold on line for real money. Not bullshit monopoly money. People “rent” online stores in online malls and sell online clothing to online simulated characters. I don’t know or think the game I’m talking about is The Sims, but something very similar. Crazy huh? Some people may legitimately just want to live inside of the world that they create inside these games.

  3. Cos says:

    I think that might be it. (going to check online) yeah, that’s it. man! I don’t think I could do that, stay on the computer all day. When I used to play video games as a child I used to feel sick if I played too much and didn’t walk away from the screen. Now a day, if I work too long staring at the screen I feel the same way. I guess you just get used to it. So, technically, there is a world within Second Life, all these people, maybe a good percentage of them, don’t really have lives outside of that game huh?

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